Thursday, July 2, 2020

Running Away with Fictional People: Writing Advice to Take you Off the Beaten Path

What to do When your Characters Don't Want What you Want


I read a quote once that stuck with me. I cannot for the life of me trace it, but this is the line as best as I remember it.

"I can't stop reading. The characters might do something without me."

This little line never fails to make me smile, for it perfectly captures the excitement of reading a good character driven story; of running off with fictional friends; of having grand adventures with a band of fanciful troublemakers, painting fences, or seeking treasures; sleeping in hay-stacks with wandering orphans; chasing characters who chase rabbits down holes, or crawling after them through little doors. In these situations, I don't mind feeling like the quiet friend in the bunch. In fact, there is never a better time to be the quiet friend, because everyone knows that the reader is the protagonist's closest and most reliable friend, usually being the one that follows the protagonist most closely, (till the pages end, that is).


But there's more to this simple line, where ever it comes from. It doesn't just capture the thrill of being a reader. It also encapsulates something I believe firmly about writing. In short, it suggests that characters can all too easily get away from us, go on without us, and undergo adventures or shenanigans long after the book is closed, the lights out, and the reader sleeping. 
 
Yet, while this idea is a thrill to the reader, it can keep a writer up at night. Indeed, the writer is in much closer association with the character than the reader that will later come to know them. For the writer, it can feel a bit as if the character is asking them if they can come out to play, or rather, pestering them with questions in the hope that the writer can explain their existence. Why did I have to do that? Why are we going there? What's the point of all this? Where is this story going? –These are the types of questions I imagine the character might be asking. But, of course, it isn't the character that is asking these things at all, but I, myself, the writer, the one spinning the character into their paper existence. Furthermore, the reason I am asking myself these questions is likely because I doubt the character's existence; doubt that they are in fact believable; that their actions make sense; or that they will feel real enough to the reader. It is a constant worry for any writer that their characters don't feel convincing enough, and frankly, it would be a great insult to hear that they were not.
I am fond of my characters, as any writer is. And I have come to be rather fond of these late night conversations with my characters, even if they often result in sleepless nights, in many ons and offs of the nightlight, and many quick scribbled notes, brief lines of dialog or descriptions of body language I do not want to forget in my sleep. I have come to enjoy these nights for the simple fact that I rarely get such one on one time with my characters; times in which I remove myself from the voice my narrator speaks in and start thinking in my own; start looking at my creation from the perspective of me, the life that created it. And, ironically, it is these late nights in which my characters keep me awake with the doubt that they are not real enough that my characters seem most alive to me.

I can honestly say that my wrestling with my characters does not go beyond these nights, and when the words and the rain comes, my characters take over the page. It is then that I feel a thrill like no venture as a reader as ever given me, for nothing will ever be quite as risky and as wonderful as setting a character free on the page and letting them do just what they want.


I have often heard the writely advice that a writer should control their characters, and while I understand the reasoning behind this, I cannot say that I agree.
In writing about fictional people (if that is something you have ever done, you will know what I mean), you will often find that your characters will try to get away from you. "My characters don't want to do what I want them to do," goes the complaint.
To this the sensible writer will say something like "What do you mean, they don't want? You created them, didn't you? Your characters will want what you want them to want." This is fine advice, over all.
It is, in fact, a logical argument. But the argumentative side of whether you should wrestle with your characters by editing out the parts of them that defy you and your vision for the plot is beside the point. What you should really ask yourself is this: What kind of story are you really writing? Are you writing about people, or about situations; about personality, or plot? If your characters aren't enacting the plot the way you imagined they would, maybe there's a reason for that. Maybe you should go with it. It is the character driven plot, with all its curious children and never-yielding tricksters that makes readers feel like they're adventuring with a friend, as the quote above suggested. Readers, after all, love to read about people, about fictional personalities, both grand and wonderfully simple (think of any Hobbit you ever met). When a character makes decisions which have been forced onto them by the writer, the reader can always tell because the reader is themselves a person; and when a heart tugs at you or a curiosity probes your mind we can rarely ignore it.

Ultimately, there is a very simple reason for this. We humans, while still capable of intense logic, are at the core of our being creatures of wants, of dreams, of desires. That's why history, both real and mythological, is full of people falling prone to the illogical sides of themselves; making mistakes because of it; wheeling in mysteriously gifted horses through our gates; ringing bells to awake long-sleeping witches; eating forbidden fruits; kissing sorceresses; crawling over walls to break into locked-up keeps. Characters, like people, make irrational decisions. And while I am not arguing that you should allow irrationality to rule the plot, I believe nonetheless, and very firmly, that a wonderful and wild story is created when we allow our characters to make these decisions, even if they are irrational or inconvenient to the narrator.

Consider, for example, Tolkien's Lord of the Rings. This is undoubtedly one of the most famous fictional epics of all time, and it was written because a man (namely, Tolkien) followed a Hobbit out of the Shire totally unknowing what he would find outside its borders. I myself am convinced that if Tolkien hadn't set his protagonist free from his outline and the plot's expectations Frodo would still be named Bingo and the world would have lost one of its biggest fictional adventures ever put to the page.

Maybe my advice to you is simply to write like Tolkien. Because, although the edits later on might be extensive, I believe the most unpredictable and unexpected stories occur when not even the writer can foresee exactly what lies ahead. Yes, this may be risky, maybe it's even dangerous. But you can't have adventure without a little danger. And, if you're one of those writers who writes because they first loved to read, then write like you love to read. Don't just take a reader on a journey. Go on a journey yourself. Even if you know the destination, or plan to make a few stops along the way, at least be daring enough to be curious, to run off from the charted course, to explore un-plotted territory.

What it comes down to is this: If your characters are trying to run away from you, maybe you should let them. You never know where they might take you. After all, what more could a writer want than to write about characters that actually have wants of their own.

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